Level 3 is the first real challenge. A line of gnomes marches out onto flat ground, straight towards a gap in the floor — and after that, a mountain stands between them and the exit.
What to do
- Send a builder at the edge of the gap so the group can walk across.
- Use a second staircase to get onto the mountain plateau.
- A blocker buys you time if the group is running ahead of your plan.
Timing is everything: a staircase started one step too late ends in mid-air.
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